- Reaper
- Posts : 13
Join date : 2019-08-19
Re: Envenomer Help
Tue Aug 27, 2019 10:52 pm
My Envenomer Archetype needs some help, but i'm not sure if it's too narrow or not.
https://docs.google.com/document/d/1Hj77Ul1V2jl6Ry-4_Em-l9J6g1UPxiqxS0LeSdvlTJM/edit?usp=sharing
https://docs.google.com/document/d/1Hj77Ul1V2jl6Ry-4_Em-l9J6g1UPxiqxS0LeSdvlTJM/edit?usp=sharing
Re: Envenomer Help
Tue Aug 27, 2019 10:57 pm
What are you thinking of this focusing on, mainly the stack mechanic? Could add a way to add stacks without using a bite,
Also
Also
how'd Kaviss get here lolVenom Purge: As a bonus action, gain temporary HP equal to Xd4 damage from Kaviss, and burn Stacks equal to X (5ft range); wrote:
- Reaper
- Posts : 13
Join date : 2019-08-19
Envenomer Help
Fri Aug 30, 2019 11:42 pm
My intent was to focus on the stacks, have it be a tradeoff between consistent damage (the damage at the start of each turn) V.S. burning them to gain additional effects.
And yes, this is Kaviss' subclass, made it myself for him. Only thing that I think i might nerf is the temp-HP, or at least make it work like all other and not let it stack.
And yes, this is Kaviss' subclass, made it myself for him. Only thing that I think i might nerf is the temp-HP, or at least make it work like all other and not let it stack.
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